Prof. Ambrose

Prof. Ambrose

★★★★★
5★ Holy Cleric
  • Mana speed:Slow
  • Role:Atk
  • Family:The Institute
Staff of Domination Atk

All enemies succumb to Fear for 5 turns. (The target gets -40% defense. Removes all dispellable buffs and Growth effects when a Fear status effect is added.The targe…

1341Attack 1384Defense 2375Health

Key stats

Attack1341
Defense1384
Health2375

Skills

Staff of Domination Atk

All enemies succumb to Fear for 5 turns. (The target gets -40% defense.

  • Removes all dispellable buffs and Growth effects when a Fear status effect is added.
  • The target cannot gain new buffs or Growth effects for the duration.
  • Target with Fear deals 250% damage to random ally each time any other ally casts their Special Skill. Each character can trigger this effect once per turn.)

Wither: All enemies get -480 attack. (Wither and Growth modify characters' Ability Scores. The effect remains even if the character is defeated.

  • Additional Wither and Growth effects modify the Ability Scores further.
  • Cleansing weakens Wither by 50%.
  • Dispelling weakens Growth by 50%.
  • Limits for modified Ability Scores.
  • Min 30% and max 170% of their original values.
  • Other buffs and debuffs are applied to modified Ability Scores.
  • This effect is less effective when activated by monsters and bosses.)

Deals 420% damage to all enemies and inflicts 25 Insanity on them.

Casting this Special Skill inflicts 45 Insanity on the caster.

(Insanity adds a chance of reversing the targeting of a Special Skill.

  • When Insanity activates, Special Skills that target enemies will target allies instead, and vice versa.
  • Special Skills aimed at the caster will be cast on a random target. Special Skills aimed at a target will be cast on the caster.
  • When Insanity activates, Passive Skills and Troop Abilities that grant extra effects on cast won't activate.
  • Reaching 100 Insanity automatically casts a Special Skill when mana is full.
  • Insanity cannot be dispelled or cleansed.
  • Hero's Insanity can be lowered by 10 each time a direct heal is attempted by Special Skills, Assist Skills, Items or Shields. Direct heals from Special Skills lower Insanity only once per cast.
  • All other healing lowers Insanity by 1.
  • Insanity is completely removed when a reversed Special Skill is cast.)

Passive skills

Branded By The Old Ones: All damage done to enemies by normal attacks and Special Skills is increased by 6% per 10 Insanity on this character up to 60%. Does not include damage dealt to self or allies when activating Insanity.

Minion Corruption: At the end of each turn, enemies with Insanity have a chance to have their Minions turn to Fiends. Reaching 70 Insanity activates the transformation automatically.

  • A Minion will transform into an Eldritch Fiend: 15% attack, 18% health, inflicts 5 Insanity every turn.
  • A Mega Minion will transform into an Eldritch Mega Fiend: 115% attack, 68% health, inflicts 10 Insanity every turn.

Ascension

  • Ascension 1 Пища273K Высокие сапоги2 Таинственные письмена3 Кольчуга3
  • Ascension 2 Пища442K Компас1 Изящные перчатки1 Кольчуга3 Мистический шар4
  • Ascension 3 Пища708K Дамаскский клинок1 Учебник тактики1 Мистический шар4 Ядовитые дротики6

Ascension materials

To ascend Prof. Ambrose you will need the following items:

Ascension 1
  • Пища ×273 000
  • Высокие сапоги ×2
  • Таинственные письмена ×3
  • Кольчуга ×3
Ascension 2
  • Пища ×442 000
  • Компас ×1
  • Изящные перчатки ×1
  • Кольчуга ×3
  • Мистический шар ×4
Ascension 3
  • Пища ×708 000
  • Дамаскский клинок ×1
  • Учебник тактики ×1
  • Мистический шар ×4
  • Ядовитые дротики ×6

Hero leveling calculator

The calculation is approximate and may differ from the game. Based on vk.com.

Attack1341
Defense1384
Health2375
10
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